WebGL has been declared the “future of the internet”, and on the face of it, it’s easy to understand why. WebGL is also designed to run in a browser, and has therefore a few limitations more then OpenGL ES 2.0. WebGL is derived from OpenGL ES 2.0 (intended for mobile devices) which has less capabilities and is simpler to use. OpenGL is a desktopcomputer-centric API (like Direct3D). What is the difference between OpenGL and WebGL? Often times there are steps you can take to free up memory to allow for loading. This error often occurs when the browser does not have enough free memory to load the initial Zorbit’s files. Relaunch Opera for any changes to take effect.Ĭan’t allocate enough memory for the WebGL content?Įrror – The browser could not allocate enough memory for the WebGL content Follow.Check the box: Use hardware acceleration when available.Click the Show advanced settings checkbox.How can I increase WebGL memory in browsers? Re-enable WebGL in Firefox.Ĭhrome, Firefox, Internet Explorer, Opera, and Safari are all known to have good WebGL support on both desktop and mobile browsers. If you’re using Chrome or Firefox, follow these instructions.If you’re using Microsoft Edge, switch to Google Chrome or Firefox.